Skip to content

Usage Instructions

Installation

Place the downloaded files directly into the resourcepacks folder in your game's root directory.

Activation

  1. Launch the game.
  2. Enter the Options menu.
  3. Locate the Resource Packs option.
  4. Select the 江原绘景 Main Pack and move it to the top of the right-hand list.

TIP

Expansion packs should be ordered from top to bottom in the resource pack settings:

OrderPackDescription
1Continuity Glass FixInstall only when using the Continuity mod; skip otherwise
2Glowing OresMust be above mod extensions
3Mod ExtensionsProvides PBR adaptation for mods; see the afdian page for details
4Seamless GlassInstall either the standard or transparent variant, not both
53D Models3D models for functional blocks and some decorative blocks
6Mob OrnamentsDecorative mob-related blocks
73D LeavesLush leaves
8Main PackThe foundational 江原绘景 pack, required
Default PackKeep at the bottom, otherwise textures will be overridden

WARNING

The 江原绘景 resource pack conflicts with comprehensive packs like Stay True. Do not mix them, as those packs override many vanilla textures and may cause the 江原绘景 PBR effects to appear incorrectly.

Shader Configuration

PBR resource packs must be used with shaders. Here are common configurations:

iterationRP
  1. Enter "Material" -> "Parallax" settings.
  2. Set Parallax Mode to "Smooth".
  3. Go back and enter "PBR Settings".
  4. Turn "Hardcoded Emissive" to OFF and enable "labPBR Subsurface Scattering".
  5. Go back and enter "Misc".
  6. Set "Generate Normals from Parallax" to OFF.
iterationT
  1. Enter "Material" -> "Parallax Settings".
  2. Set Parallax Mode to "Smooth" and "Generate Normals from Parallax" to OFF.
  3. Go back and enter "PBR Settings" -> "Subsurface Scattering Settings".
  4. Enable "Consider Normals".
  5. Go back and enter "Emissive Settings".
  6. Set "Emissive Map Mode" to "PBR Map Only".
Sundial
  1. Enter "Texture" -> "Normals" settings.
  2. Enable "Smooth Normals".