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Usage Instructions

Installation

  • The downloaded compressed package cannot be used directly; you must unzip it first.
  • After unzipping, the "Main Pack" (主体包) is required; other files are optional.
  • Place the files into the resourcepacks folder in your game's root directory.

Activation

  1. Launch the game.
  2. Enter the Options menu.
  3. Locate the Resource Packs option.
  4. Select the 江原绘景 Main Pack and move it to the top of the right-hand list.

TIP

If you want to use expansion packs, please follow this loading order (top to bottom):

Loading Order (Top to Bottom)
3D Models (立体模型)
Mob Ornaments (生物摆件)
3D Leaves (立体树叶)
Main Pack (主体包)

Shader Configuration

PBR resource packs must be used with shaders. Here are common configurations:

iterationRP
  1. Enter "Material" -> "Parallax" settings.
  2. Set Parallax Mode to "Smooth".
  3. Go back and enter "PBR Settings".
  4. Turn "Hardcoded Emissive" to OFF and enable "labPBR Subsurface Scattering".
  5. Go back and enter "Misc".
  6. Set "Generate Normals from Parallax" to OFF.
iterationT
  1. Enter "Material" -> "Parallax Settings".
  2. Set Parallax Mode to "Smooth" and "Generate Normals from Parallax" to OFF.
  3. Go back and enter "PBR Settings" -> "Subsurface Scattering Settings".
  4. Enable "Consider Normals".
  5. Go back and enter "Emissive Settings".
  6. Set "Emissive Map Mode" to "PBR Map Only".
Sundial
  1. Enter "Texture" -> "Normals" settings.
  2. Enable "Smooth Normals".